Tuned AI usage of units that cannot move and shoot, like Catapults.Increased AI competitiveness in building a more advanced military.Adjusted the AI approach to beginning and ending a war based on potential gain and loss.Adjusted AI understanding of declared friendship.Adjusted AI victory condition focus to increase their competitiveness in Science and Tourism.Barbarian camps must spawn further away from low-difficulty players’ cities.Fallout now prevents resource harvesting.Units may no longer remove features from tiles that are not owned by that player.
Updated Island Plates map to have more hills and mountains.Deleting a unit no longer provides gold.Units may no longer be deleted when they are damaged.
Sid Meier’s Civilization VI has just received a humungous update which adds new gameplay elements, fixes numerous bugs, improves the game’s balance and even added support for the latest DirectX 12 API.